Years Experience
Programming Languages
Hours of work
Work History
Senior Java Developer, John Deere European Technology Innovation Center
• Led the implementation of the "Equipment" feature, delivering new API endpoints within the designated deadline. Ensured the solution was scalable and well-structured for future development and enhancements.
• Enhanced and optimized the testing framework for the project's microservices, adding new tests and improving test coverage significantly. Contributed to the overall reliability and maintainability of the codebase.
• Technologies & Tools: Java, Spring Boot, RESTful APIs, Microservices Architecture, Docker, Kubernetes, Maven, JUnit, Mockito, Agile (Scrum), Github Actions
Full Stack Developer, Decathlon
• Participating in the migration of a monolithic legacy project to a microservices architecture, focusing on the Bom Manager, ensuring seamless batch migration and legacy maintenance.
• Actively contributed to the support cycle, optimizing team responsiveness and service quality.
• Ensuring the ongoing upkeep of the legacy system.
• Focused on time management to meet strict deadlines, facilitating the timely release of the Bom Manager in production.
• Successfully led the Bom Manager's release into production on schedule.
• Technologies & Tools: Java, Spring Boot, Maven, Rest, Docker, Kubernetes, Linux (WSL), Git, Jenkins, Mockito, SLF4J, Agile (2-week sprints, including planning, retrospective, and refinements).
Java Developer, UniCredit Services
• Developed and enhanced key features for Online Banking applications (Ukonto, CashLoans, CreditCards, Onboarding), contributing to both backend and frontend.
• Utilized Jaspersoft Studio for report generation, improving data visualization of legal documents made the applications.
• Technologies & Tools: Java, Spring Boot, Maven, Rest, WSDL, Lombok, JaCoCo, Jenkins, React.js, OracleSQL, SLF4J, Redis, Git, Camunda, Jaspersoft Studio, Bitbucket, Jira, Confluence, Mockito.
• Achievement: Best Local Team Award 2022 at Milano UniCredit headquarters.
Unity Game Development
• Independently developed a 2.5D mobile truck simulator game, handling all aspects from 3D modeling to UI/UX design.
• Implemented advanced features, including driving physics, a goods handling system, in-game adds, and an engaging mini-game.
• Crafted over 100 models, introduced a save system, in-game currency, and designed a garage and a userfriendly vehicle selection system.
• Technologies & Tools: Unity, C#, Blender 3D, SubstancePainter, Shader, Material Design.
Java Developer, Analytic Company GmbH
• Led the development of the Auto Price Professionals app from inception to launch on Google Play, frequently updating it to enhance features and user experience.
• Developed features for calculating car prices, designed the app's UX to prioritize ease of use, and implemented a bilingual system.
• Developed an in-app purchase system, and a voucher system.
• Developed a web crawler for automotive data collection, supporting continuous database updates in the legacy project.
• Technologies & Tools: Android SDK, Java, MySQL, Git, MantisTracker, Waterfall methodology.
ApplicationMobile application developer - TaskMe
• Created an Android application to connect people with short-term job opportunities, managing all development stages made as an university project.
• Technologies & Tools: Android SDK, Java, Firebase, Git.
PresentationProject Support Java Developer- Internship, General Magic Technologies
• Contributed to the development of a service fetching data about cars using public APIs, emphasizing multithreaded architecture and reliability.
• Technologies & Tools: Java, Maven, unit testing.
Used SkillsEducation
Computer Scrience, Transylvania University
Course, General Magic Technologies
High school - Elie Radu, Ploieşti
Started in the high school with the bases of Mathematics and Informatics. Driven by the curiosity of learning how the embedded systems were made, here I got implied into activities that fed my curiosity.